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Tag: game

Scene pause Unity 5 (c#)

By Finalmarco Posted on 1st December 2015 Posted in Others, Unity 5 No Comments

Pausing a scene using UnityEngine; using System.Collections; //Finalmarco.com public class PausaGioco : MonoBehaviour { bool paused = false; void Update () { if(Input.GetKeyDown(“p”)) { gamePaused(); } } void OnGUI() { if (paused == true) { GUILayout.Label(“GAME IS PAUSED”); if(GUILayout.Button (“CLICK …

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Tagged with: c#, game, unity

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